Thursday, September 11, 2008

Noise

Noise

In much the same way the early modernists were inspired by primitive art, most contemporary noisicians are excited by the archaic technologies of wire-recorders, the 8-track cartridge, and vinyl records. When given the choice of having their work released as either a vinyl record or digital CD, most still choose vinyl. Most noisicians would rather develop their own personal technology then conform to the commercial mass-media norm. Many not only build their own noise-generating devices, but even their own specialized recording equipment. Rejected sounds together with rejected technology married in attitude. Without having anything in common, noisicians all record, document and achieve the very sounds nobody else wants to hear.

The idea that distortion illustrates transformation has become central for many a noisician. Based in Tokyo, Masami Akita, who works under the name Merzbow, started experimenting with tape-loops in the early 1980's. But by the time Akita and I did our first live collaboration, at the DMA2 festival in Bordeaux in '89, Merzbow had become notorious for compositions of pure feedback and distortion.

When distortion becomes a fetish for sound, noise is the result. With Merzbow, sound is transformed into noise by distortion. It is his means of showing how a person becomes transformed into someone or something else by fetishism.

With very little else in common, the issue of fetish, obsession, or mania is the one thing that all contemporary noisicians seem to share. After a century of audio experimentations by art movements, academia, and the fringes of pop culture, the current Noise scene has taken avant-guard sound and given it unprecedented passion.

On his 50th birthday David Jackman told me that his first noise performance, albeit unintentional, was when he was 14 years old. He and his father demolished an old piano using an axe and hammer. David called it "a huge racket".

An outburst of emotion is the effect given by the performances of the group C.C.C.C., headed by former Japanese porn-star Mayuko Hino. One senses a socio-political fetishism with the work of Con-Dom, formed by Mike Dando to explore the many sides of personal faith. In a sensuous merging of body and machine, the French sound-composer Manon Anne Gillis gives birth to her noise. Intimately demonstrated by a 1995 performance, in which she kept pulling out, from under her dress, strands of audio tape accompanied by the sound of recorded material being yanked over the playback heads of a tape-deck.

Many in the Noise scene are fixated on either one sound, or one type of sound. A.M.K. uses, as his only sound source, the montage. His montages are flexi-discs that he cuts up and recombines and then plays on regular turntables. Even his CD releases sound just like broken records. A.M.K. started to cut up readymade flexi-discs in 1986. Eleven years later he would start to record and release his own limited-edition flexi-discs for the sole purpose of montaging them.

Others in the Noise scene base their sound on the type of audio equipment they build for themselves. I find both Chop Shop and Damion Romero to be the most compelling in this approach. Chop Shop was formed by Scot Konzelmann. Konzelmann builds speakers. Since '87 he's been developing his speaker constructions to focus the listener into linking physical sounds through visible sources. Konzelmann thinks of it as a kind of ventriloquism. His speaker constructions are assemblages made from found and scavenged materials. His basic building-blocks are pipes, cylinders, and machine parts of every kind from junkyards and construction sites. A vibrating cone would, for example, fill a small metal compartment with a tone that would cause the outer-casing to emit sound. No two speaker constructions effect a sound source the same way. The same sound source in fact would never sound the same from speaker to speaker.

Damion Romero, deals with tones and frequencies that are very seductive to the listener. To achieve these soundscapes, Romero builds a variety of custom-made devices. These include microphones that look like small wooden boxes, and antique audio test-equipment re-wired as feedback generators. In one of his 1996 performances in Los Angeles, Romero would quietly sit in a chair. Between two very large speakers, he would be gently shaking what looked like a small flat wooden box with wires coming out. The resulting sound was both staggering and monumental. The contrast between how the sound was made and the characteristics of the sound itself was considerable.

The noise-poet blackhumour, who has been active since the mid-80's, uses only recordings of human voice. Some noise critics have described blackhumour's work as a hybrid of noise and literature. However, blackhumour has stated on many occasions that he sees his noise as an extension of literature. Godzilla, not literature, is the inspiration for Daniel Menche's recent interest in human voice. Since '88 Menche has carefully crafted noise from sound sources like his heart, lungs, chest, and fist. Better known for running his amplified fingers through some very loud salt, it doesn't seem to matter what Menche does, it always winds up sounding just like the monster-movie sound effects he loves so much. On stage everything becomes extravaganted as every physical movement of his body is amplified into a sound that conveys an viciousness and aggression that is both sharp and brutal. For Menche the extreme physics of noise equals the extreme physics of the soul.

Kimihide Kusafuka, better known as K2, originally came onto the scene in 1984, just to disappear from Noise a few years later. He returned in '93 after having just graduated as a Pathologist. K2 has a Ph. D. from the Tokyo Medical & Dental University. He works at a city hospital, researching the morphogenesis of salivary gland tumors and cartilage formations. He's also conducted his studies at the Mayo Clinic in Minnesota. K2 sees no difference between the act of making noise and the act of science. K2 says he practices a kind of alchemy through his noise. He aims to metamorphosize himself with both the insight he gets from his scientific experiments, and the emotional strength he gains from performing and listening to noise. "Noise", as K2 puts it; "can not be refused by either ears and heads!"

By GX Jupitter-Larsen

Integration-Analog and Digital

Integration-Analog and Digital

When Jake asked me to write an article about gear, the first thing I asked him was what the hell do you want me to write about? He said “anything you think would be interesting”, anyone who knows me knows that I am a complete gear nut - and I love nothing more than geeking out about gear. So I sat in front of my computer for hours scanning my brainwaves for a topic that was fitting for zine such as this. One thing that I feel is rarely discussed and rarely implemented very well is the integration of new school digital gear with old school analog technology. There are a thousand tangents I could go on but for the intent of this article I wish explain how to make your sampler play nice with your fuzz / distortion / overdrive pedals. I am a huge fan of samplers I have owned many and they all have the same two problems;

1. They permanently effect the gain structure of your signal, especially if you also use them as a signal router as well.
2. The active nature of the output has a very strange impedance, and tends to do very unnatural things to your signal when using pedals that require a certain amount of interaction with the source signals impedance and dynamics.

These two factors cause certain heartbreaking problems such as a weak / thin output, normally fat fuzzes fart out, ripping fuzzes fizzle, and anything that self oscillates tends to just sit there dead and lifeless. Two of the most powerful performance samplers are also two of the worst culprits of this, the DigiTech JamMan and Boss RC series. I was so excited the day my JamMan arrived to vanquish my beloved Boss SP202 from the brutality of my live abuse. I loaded a bunch of samples onto the SmartMedia card slapped it on my rig and went forth to destroy, or so I thought. My Zvex Fuzzfactory sounded awful and just would not squelch. Needless to say I was fucking disappointed, lucky for me I had helped a friend with a similar problem with his RC-20xl a few months earlier. The cure for this digital dilemma is to inject some good old fashioned analog resistance into your signal, a pot is all you need. Now you could build a passive volume box, use a volume pedal or a passive mixer such as the DOD AC240. I added the later and BOOM, my signal was rejuvenated. My Fuzzfactory squelched like the monster it is, and my other fuzzes didn’t sound like they where broken in a bad way.

If you have space constraints but still wish to fuzz the fuck out of your digital samples - fear not. Look for fuzzes that are manufactured / marketed / work for bass players with active basses, as the buffered output of an active bass can cause similar gain problems. Some of these fuzzes are as follows; MI Audio GI Fuzz, Prescription Depth Charge, Subdecay Flying Tomato, Boss ODB-3, and the MXR Blowtorch (mostly any gain pedal with a bias control will work).

Now all this being said you can come into resistance problems with a myriad of pieces of gear, cables, synths, other pedals (mooger foogers for example), even power supplies. The key to getting your gear to get along is experimentation and a little electronic knowledge, just remember that analog resistance is your fuzz pedals best friend.

By Alex Pearson - D/A A/D

FRANKENSTEIN’S CASTLE OF FREAKS MOVIE REVIEW

FRANKENSTEIN’S CASTLE OF FREAKS
MOVIE REVIEW

I’ll start off by stating that Frankenstein is called “Count” instead of his usual title of “Baron” and there’s no reason or explanation as to why, but like the rest of this movie it seems to be a bunch of odds and ends wrapped up to make 90 minutes of crap. The movie opens up with some cave-man getting beat to death by a mob and the musical score is so intense that you think you skipped to the middle part of the film and didn’t realize it. Soon after we see the servant (Genz), Igor, and this annoying dwarf unearth a grave. The funny thing to note about this scene is we see that 3 people are doing a grave robbery and when we finally get to see what it is they’re stealing this big musical score comes on to reveal that it’s….are you ready…a coffin! Wow, what a shock! Anyway, they steal the body to implant the brain into the very same brute we saw get beating to death at the start.

I mentioned the “annoying dwarf” but he’s much more than that. He’s an idiot and he’s evil (more on that later). The midget soon gets kicked out of the castle for living his footprints at the scene of the grave robbery and the “Count” is pissed off. After getting kicked out of the Castle he befriends a Neanderthal man (which is a legendary myth in this area for some odd reason). This is where the movie goes from boring to “stick-my-head-in-hot-oil”. We get to watch this dwarf teach this caveman how to eat cooked food….yawn. Then, just when my eyes where soon shutting, the Counts daughter and her guest, Krista, decide to take a naked dip in the cave’s pool (but it’s all right, it’s daytime so the caveman must be sleeping). Again, the dwarf appears and is spying on their beautiful naked bodies. After viewing this naked scene there is soon another as the dwarf and his caveman friend kidnap a young girl and the dwarf teaches the caveman the “pleasures of life” and proceeds to rape the poor girl. This midget is evil! The ironic thing is after the poor girl is rapped and killed, and the town and area know about it, Krista decides to go to the cave by herself for another naked dip in the pool and guess what? She gets kidnapped and held by the caveman and this frigg’n dwarf….bitch almost deserves it for being so dumb.

Soon the town mob is aware of all these killings and kidnappings and decides to take their pitchforks and torches to the Count’s castle, of course. But during this we find out the dwarf has freed the Count’s monster from earlier, as revenge for having him kicked out. The monster befriends the dwarf and is taking to the cave to meet poor Krista. The caveman and Frankenstein’s monster duke it out for the girl and the Monster wins! The best part about this scene is the dwarf is so saddened by the loss of his caveman friend yet he couldn’t care less about rapping and killing woman. This dwarf is fucked! Yeah, but who the fuck cares anyway dwarf. The mob soon catches up and kills the Monster bugger anyway by burning him alive. But we are left with the moral of the story, spoken by the detective; “There’s a little monster in all of us!”. Now the plot is complete, what plot!?

The main premise of this movie is tits! There’s no reason to show any of them and we get to view a lot, even if the story doesn’t need them. In fact, there is no story either. Frankenstein is barely shown actually doing any operating at all and the main plot seems to be about this dwarf’s poor life. Gag, no one gives a shit. In summary, this movie is to be viewed only once and you guessed why, tits!

By Mark Meloche

PEASANT GRAVES-Decay CDR

PEASANT GRAVES-Decay CDR
BURIAL MARCH TAPES 2007

I got this CDR in the mail a little while ago from Burial March Tapes and have just had a chance to listen to it now. This is my first exposure to this drone project, though hopefully won’t be my last. It’s short though, just one 16 minute track. Things start off very quiet as a slow low drone sounds and loops from the distance, rising and falling like the slow breath of an old man. This low end drone sticks around for the majority of the track (getting slightly repetitive, aka “The Drone Trap”) while higher pitches fade into the track adding accent to the sombre mood and affecting mine. I must say, the sounds are very well recorded for the first two thirds of the track. Though, as the track progresses, the higher pitched drones start to have more movement and evolve into a constant wave, rising in volume and in result, clipping here and there. A slow almost siren starts ringing warning you of something; very distant at first, then slightly louder, then nothing. A barely audible shatter loops as the low end falls away and the track is concluded with a fade out.

Packaging wise, it’s not as good when compared to the audio contained within. It comes in a green plastic slip with a black and white print job. The paper isn’t really cut with much care, just quickly cut and sloppily folded. The disc itself is a brand CDR with a sharpie title.

Over all, I enjoyed this quite a bit, only complaints being the lazy packaging and the clipping that appears towards the end. I am looking forward to hearing how this project will progress and translate over to a full length. Not a bad start at all.

By Jake Vida

FOSSILS-Grassroot CDR

FOSSILS-Grassroot CDR
MIDDLE JAMES CO 2007

Fossils has long been an obsession for me. Something about their sound I absolutely love and can’t get enough of; “Grass Root” is no different. Spanning over 56 minutes and 7 untitled tracks, this CDR introduces some different sounds than previous releases and is a good example to show the progression the band has made over the years.

The first track starts off with the sound of cassette fuzz and hiss, the trade mark blips and bloops start and grow into low slow reverberated groans, then finishes without warning in a sudden stop.

The next track teases you at first with what sounds like processed cymbals being toyed with. Layers of clatter build up, a high end whine rises up like a siren and comes down in the background, then shifts spectrums turning into a low end rumble. A guitar comes in, the rubbing of the strings sounding like a wire bridge in the wind. This continues for a time then segments begin to get looped and take the forefront, good time to pause and do some head bobbing. The loops grows and shifts as more cymbals, guitar, tapes, pedals, feedback, clanging and god knows what else begins until the loop fades back and a ghostly whisper floats to the listeners ears telling you thing are alight until the abrupt end.

Third track begins with delayed vocals talking, about what? I have no idea. The vocals ebb and flow as a guitar ding and dangles like a banjo. We then learn that the vocal layer is a tape as its fast-forwarded here and their without warning. The guitars begin a strange backwards loop as more rumble and mystery sounds delay into and out of the main movement.

Next track begins with a very musical sounding lofi riff. As this is looping over and over, little dings of clatter with a degrading delay sound ping into play, at times almost becoming a rhythmic backing. The guitar disappears as the pings, clatter, and clanging take over. The bleeps begin to rise and fall as the clatter quietens slightly. Guitar loops begin and end, as a steadier loop begins. Things continue like this for a while, building up, and then slowly the track ends very beautifully in almost silence with the high end plucks of a guitar.

Untitled 5 begins with and slow creaking sound, like an old oak in the wind. High sheens of sound peak their head out here and there as the wind begins to cease slightly and the tree gets a moment to rest, though it is not long until the wind starts anew. Whistling though the air as an air horn blows in the distance. The wind begins to warble and flux, morphing into a low/mid rumble. Things start to become more violent before things settle down into a slow trickle of feedback loops and loops.

The 2nd last track is my least favourite, mostly hum and hiss with moments of metal creaking. The last track on the disc then begins with a nice slow ambient guitar loop. This continues until about half way through, the elements from the previous tracks are added. More bleeps, clattering, and echoes from unknown found objects.

Besides a few fleeting moments, a great release for fans of this style of noise. Plus, the cover has a photo of fossils spelt out in bud.

By Jake Vida

ATLAS-S/T CDR

ATLAS-S/T CDR
ELITE TAPES 2007

This self titled release from Atläs is more of a compilation of 2 previously unreleased tracks and two previously released EP’s on the artists label, Elite Tapes. It’s an interesting mix all around I like artists that combine older tapes on CDr as sometimes not everyone likes tapes. If your familiar with artists like Hobby Knife or Xdugef then you’ll like the first two tracks. Titled as “Circuit Meltdown” it features circuit bending and old toys being played with and rambled about. It’s not my style of noise but I don’t dislike it either. There are a lot of good sounds and some memories come back when you hear them. Pretty much fun noise to listen to.

Tracks 3 to 6 were previously released from a C30 EP called “Animal Bone”. This is where I think the CDr picks up. Great ambient drone noise floods the speakers and it kinda has a horrific sound to it. Slow moving and musical at times. My personal favorite is track 4, which was track 2 on the cassette. It’s a smooth ambient drone with some delay and light sounds that appear in and out. It’s a really beautiful track and I’d put it up there with some of Biosphere’s old works.

Tracks 7 to 10 were previously released as a very limited C60 cassette and I’m not sure why. It’s great ambient noise. It follows along the same lines as the previous four tracks but it sounds more experimental, like Zoviet France or DVOA experimental ambient. Great stuff and Atläs is becoming a favorite of mine now. However, we only get to hear side A from that tape and side B is just under 30 minutes. I’d love to hear that one-day. The whole CDr comes packaged in a clear slipcase with a very well printed insert. For DIY is well done, much like Roil Noise Offensive’s slipcase releases.

By Mark Meloche

ATLAS/BONEMACHINE-Die With Your BootsOn CDR

ATLAS/BONEMACHINE-Die With Your BootsOn CDR
ELITE TAPES 2007

A very short CDr split between two great industrial/noise artists, which was also available as a C20 tape. Each artists presents one short track and they’re both fairly similar and along the more experimental side than just noise. The Bonemachine track, at 10 minutes even, is a very low and depressing wall that builds and fades with intensity as the track moves on. Reminds me a lot of machine works in a David Lynch film or something. Bonemachine is a new artist to me but he’s appeared on CD’s and 7” vinyl albums using other alias as well so I hope to find more of his stuff in the future. The Atläs track is the better one on here, I think. It has more texture and some good musical sounding elements, all-the-while being really creepy. Again, I have to refer this guy’s music to sounding like old Dead Voices On Air and I love it a lot. It sounds like it was recorded in one take with no edits as well and that impresses me a lot. A good split for sure, but really short…more please!

By Mark Meloche

ROBOTIC DALY-14 Years of Neglect 3” CDR

ROBOTIC DALY-14 Years of Neglect 3” CDR
DOLLFULLOFRIVITS 2006

This three incher is split up into 6 tracks that all flow into each other, at first I hadn’t even realized that the track had changed. I am not sure if this is due to there being no gaps between the tracks or the jerky style this release has.

Things start off with a chirpy sound that every once in a while will chirp a little longer. The track ends after a couple seconds of this then a group of electric mosquitoes come buzzing past. The 2nd track continues this chirping sound, while revisiting the buzzing every now and then. I would take a guess to say that the chirping is a feedback loop, though it becomes pretty repetitive in the 3rd track, which makes me think a delay/looper was used after it. Giving it a really sloppy feel to it; for example most every sound is followed by the delaying echo of it. Then random feedback loop wanking cuts out the loop. Little control and concept. Things towards the end the 3rd track begin to pick up a tad though, mostly because of the slightly more interesting loops created and the quick cut outs. An interesting wind sound comes to the front while the feedback loops cuts in and out with “wooos” and “whahahahaas”, though unfortunately that wind doesn’t stick around for much longer and then the ever so present chirping feedback loop come back as the 4th track begins. A higher end shimmering sound can begin to be heard in the background then pushes the other feedback loop away.

Some interesting stuff happens in the 5th track such as quick fluent movements that are not so jerky and random as the first 4 tracks were, giving the track a better flow and feel, much more control. There’s also some decent loop work in the 5th track, with them swelling up then shifting to shorter loops. The 6th track tries to continue the success of track 5 but fails at first, then picks up a little. Though that feedback loop chirping (almost like a 18 wheeler in a Nintendo game) persists.

This release is however 1-2 years old and tooken from a live set at the pdx noise fest (Didn't know this until I checked out the discogs page, must of been a direct mixer recording) which probably contribute to some of its low points. I would like to hear a studio album from this project, fore it showed some promise on track five.

It comes packaged in a 3” plastic slip with photocopied cover and plain white surface disc with catalogue number written on it.

By Jake Vida

SEWER ELECTION & TRERIKSROSET-Killing Sessions CD

SEWER ELECTION & TRERIKSROSET-Killing Sessions CD
TRONIKS/CHRONDRITIC SOUND 2007

Here we have a CD reissue of two older tapes. Besides Sewer Election’s contributions to the “Total Slitting of Throats” release, I haven’t listened to either of these projects before, though after having this CD on repeat all day, my interest is definitely peaked. The style of this release would probably fall under the ever so popular Walls, though it holds a classic 90s noise era tape vibe to it, really raw and really violent. The CD is split into two 30 min tracks, which I assume each track being one of the original tapes. The walls aren’t so militant, giving much room to breathe and shift into different movements. Something that I really like about this release is that the walls aren’t so precise and blistering; in fact, the overall volume is below average. Giving the whole release a real dirty grungy sound to it. The sounds themselves vary greatly, nicely shifting and cutting into the next movement; from low end rumble to screeching backing feedback and everything in between: all combining to create a throwback to 90s crunch obsession.

By Jake Vida

GRIEFER-Brute Force CD

GRIEFER-Brute Force CD
DETERRENT INDUSTRIES 2007

Here we have a full length CD by Canadian power electronics/industrial project, Griefer. It comes packaged in a real slick fold out cardstock case with silver print job. What sets this power electronics project apart from the others is their choice of subject matter. Instead of the typical serial murder and sexual fetish themes that the genre is known for, Griefer has opted to go with “Network Malfeasance”, which is a welcomed respite. Everything on this disc has a real kind of building vibe to it, its not such a "brutal" in your face release (besides some of the vocal work). Its much more subtle and smart, focusing more on composition and atmosphere then it does in attack or velocity. In fact, I think overall, this CD is mastered volume wise more on the reasonable level then it is on the absurd level. Though thats not to say it isn't those things at times.

The CD starts off with “Pentagon Takes Network Offline”, the track begins with a whining siren sound, in the background, junk clank rattles about. At about the 1 minute mark, a primitive drum rhythm begins and soon does the vocals. The vocals sound like they’re coming through a subway PA, very difficult to pick out any recognizable words. Drones of different colours come in and out until the only thing left is a looped scream and the percussion.

“Mpack VS Storm” features the same vocal treatment though has dropped the drum element. We have shines of feedback as textures build up and down like waves in a steady rhythm. The track suddenly ends with a quick fade out.

The third track on the disc is the title track. “Brute Force” begins with a low hum, its pitch wavering here and there. In the background you can hear the toying of perhaps a contact microphone, every now and then it comes blasting in like a renegade train. The vocals on this track are the same, but much lower in volume, not so overbearing as they were becoming in the first two tracks. The track continues this formula for the rest of the track until it delays away into silence.

Track four, entitled “Fucking Douchbag” starts off with a looped sirenish sound, with a really low end bass beat, the bass part is very quiet and would be hard to hear without headphones on. Then the vocals come back in, at this point they are somewhat starting to bother me, I think this release would of benefited with a little more variance in the vocal effects. As the track moves forward, the siren sound and bass sound rises in volume slightly. As they do, a percussive element begins, sounding much like an erratic heartbeat. Some metal creaking sound now and then. More reverb is applied to the vocals, making them sound much more distant and listenable. Then a high pitched ringing begins to take over the mix as it suddenly cuts out and were left with the closing heartbeat and clatter.

“Facebook” begins with an interesting pulsating synth sound, then those blasted vocals begin once again. Blasts of harsh noise and a repeating ringing comes in as each vocal verse comes to an end. The colour of the backing pulsating sound has shifted slightly though still retaining the same sound. Everything cuts out as a lofi rumble concludes the track.

The next track, “JSON”, begins with a killer low end rumble with a harsh texture loop accompanying it, rising and falling in pitch as a beep sounds. Feedback builds up and fades away, then builds up again. This is my favourite track on this disc. Varying rumbles sound. Things really begin to slow down as the various elements of the track fade away. We are left with some feedback and lofi low end rumble. Very good vibe and flow to this track, great atmosphere.

The seventh track, “Malicious Iframe”, continues the overall feel and vibe of “JSON”, with many of the same elements having a part here, though it is less subdued as the last track was. There’s an added element of metal clattering happening in this track, which sounds very familiar, though I can't place it. The vocals in this track have received a differed treatment and are a welcome change, sounding at times almost robotic.

The closing track on this CD, “Undetectable Virtual Machine”, begins with a the hum of analog equipment. The vocal treatment to this track is much different than the overbearing style of the first couple of tracks. It has a filtered swoosh sound, filter level rising as more power is added to the words. A rumble comes in, sounding almost like a brewing coffee machine. A mounting ring commences throughout the track.

Overall, besides the annoying vocals on two or three tracks, the entire disc kept me engaged. Good pacing overall; never once I was waiting for a track to be over with, gritty lofi vibe, and satisfying atmosphere was reached. I do wish a lyric sheet was included, though I probably wouldn't of understood much of the hacker talk.

By Jake Vida

MYSTIFIED-Cobweb Kingdom CDR

MYSTIFIED-Cobweb Kingdom CDR
PHAGE TAPES 2007

Mystified is one of those projects who have a million releases and because of that, you’ve heard the name tons of times but have never actually heard any of the projects material, though that could be an article all on its own. This disc consists of 10 tracks taking up 50 minutes. The track lengths are mostly around the 5 minute mark with a couple exceptions. It comes packaged in a black plastic case with a photo of a tree slipped into the transparent cover. The disc is silver/silver with noise band aid stick displaying the catalogue number. Mystified’s sound would be called drone. There are a lot of digitally processed static throughout all the tracks while some sort of ambient pads waver in the background.

On the 3rd track, entitled “Dry Water”, the sound of water droplets is added into the mix while the static and distant drones do their thing. The static in most of the tracks sound like they’ve been run through a flanger/chorus or similar effect. Though its not so obvious, you won’t hear any of those air plane sounds that flangers are notorious for. It creates more of constant backing slow and steady rhythm to get lost in and clear your mind. A similar formula is used in the majority of the tracks, the constant static receiving a different treatment. In the first track of this disc, “Shipwash”, the static is backed with a filterish sounding pulse while some super quiet mic work, sounding perhaps like a radio lost in between two stations.

Those static drones don’t appear in every tack however, “Kind Of Purple” is one of those tracks. The entire track consisted of a single wavering drone that alternates smoothly between various pitches. The 8th track, “Distant Alarms” is another example. This tracks mostly consists of two sound sources. One being a faint drone/pad oscillating in the background, the 2nd being an unmoving high pitched ringing. At first the ringing is very annoying but over time gains the same result as the static drones did in the other tracks on the disc, a numbing effect that allows you to notice some small changes in something that sounded unchanging at first.

The 2nd last track, “Horizon” perhaps treads a little too close “that flanger sound” not enough to ruin it for me. The track at first sounds pretty unchanging, though after you ears have had a chance to readjust, a deep bass drone can be heard singing in the background. Some of the tracks are almost ambient harsh walls if that makes sense. They have much the same effect. The last and title track is one of my favourites on this release. It sticks to the digitally processed static, rising and falling in a steady rhythm, little chips sound here and there, somewhat taking away from the engulfing effect. The track begins to speed up a little, how reverberated flanged static can speed up, I couldn’t tell you, but you feel it. While all this is happening a drone that almost sounds like a car on a race track, going around and around loops, very distant and faint.

A very peaceful soothing release, I could see myself listening to this when going to sleep (not an insult!) because of its encompassing numbing effect on the listener, drowning out all other thought until you are still, lost, and content.

By Jake Vida

SECRET ABUSE-Warm Selfish Body C20

SECRET ABUSE-Warm Selfish Body C20
CALLOW GOD 2008

I had only heard one release by Jeff Witscher’s Secret Abuse project prior to this. The Young Man Pushing Away Everything C12, released late last year. The impression it left was good, but unremarkable. I enjoyed it, certainly, but there was nothing to distinguish it from any other well-crafted tape. Still, it was enough for me to buy this release.

The cover image displays white dots arranged in an elegant pattern. The inside of the J-card features minimal white text and an image of stars behind a windowpane. The design is simple, but it fits the music well. There are four tracks, with a total play time of 20 minutes. Each track is roughly 5 minutes long. According to the liner notes, all the material was recorded on New Years’ Eve 2007. A perfect way to start off the new year for Callow God.

A Lady’s Voice begins with a dense wall of noise. Vocal samples slowly creep through, rendered completely unintelligible by distortion. The bass subtly swells and recedes, and after several minutes, a high-pitched synth shriek emerges. The pitch changes slowly, and forms a sort of melody. It continues like this until the end, where everything fades out but the bass, continuing its slow oscillation. I like this track, but it doesn’t actually develop into anything. There’s a lot of potential here, and something more could be definitely done.

Just as the first track is still fading, we’re hit with Commands Men. The backbone of this piece is a loud drone, which sounds more and more bell-like as it progresses. The same synth shrieks as the previous track appear, this time chopped up with a fast, deep tremolo. Brief vocals, delayed and tremoloed, punctuate what’s going on behind them. The sparse, monosyllabic style used here is a good fit for the slow movement of this track. There are snatches of haunting scrap metal percussion, but they’re so few and so quick that they don’t leave much of an impression. Static slowly washes over and builds up as the piece develops, and by the end the track is roaring. I love the slow progression on this one, but would’ve liked to hear more of the percussion.

Scared and Dazed begins with a low, choppy synth and static fading in and out over it. A loud tone abruptly bursts in, and the track is flung into movement. More blasts come as different elements cut in and out, occasionally removing everything but a rhythm that sounds almost like a rice shaker. Everything slows back down for a few moments as the original synth and static are slowly combined with the rice shaker, and then we’re thrown back into chaos. Usually I enjoy cutup tracks, but this is just tiresome. When there are only a few sound sources to cycle between, not much can be done.

To Kill Dogs has a light, beautiful, ringing melody masked behind heavy, dirty synths. Some very subtle siren noises appear in the right channel. Quick hits of fuzz add some movement to the track, and the synths slowly become denser and more abrasive. The melody changes, and a string instrument comes in to back it up. Suddenly, all the noise drops except for a few bare elements, letting us hear the melody more clearly over the rumbling and fuzziness. The tune plays over and over until the track ends. Anything that mixes light, melodic sounds with harsh noise I usually like, and the execution in this track was perfect.
Overall, this is an excellent tape. I’d like to hear more material like the last track, and hope Witscher will explore that direction more in the future.

By Zach Adams

MYSTIFIED/BONEMACHINE split C90

MYSTIFIED/BONEMACHINE split C90
WAR PRODUCTIONS 2008

Here we have split between two artists, long too, a full 90min, not one of these single sided shenanigans. It comes packaged in a plastic bag with hard stock cover, no tape case. The tape itself is a brand name with each bands name printed and taped to each side. The bag itself is kept closed with a band aid sticker.

Mystified starts off side A with “Burner”, a steady reverberating shimmering wall of ambiance. The tape starts to cut out on the right ear, not entirely sure if this is supposed to happen, though after a couple of seconds, it comes back in and I am engulfed in harsh ambient bliss once again. As the ambiance drifts about like an airplane flying circles around a construction site inside a cave, a lower end drone holds the fort down then slowly everything fades away into nothing as the track concludes.

“Verge” concentrates mostly on the lower spectrum, sounding at times like a propeller in the wind. Perhaps the plane from the last track has moved on and is heading someplace else now. The track continues this formula for the duration of the track. Very soothing and relaxing in its steady nature.

The third track on side A, “Revisiting” starts off with heavily reverberated clattering like someone fumbling with a microphone as an almost unchanging hum, again almost sounding like a fan running in another room or the air conditioning cranked up high, ties everything together. About every 30 seconds or so, a drone appears then fades away shortly thereafter then repeats.

Track four, “Static Pulse”, for sure now I know, airplanes are everywhere. Though I am not sure if it because perhaps of his use of flangers, though that’s just a wild guess. As I mentioned in a previous Mystified review, the flangers, or what I am guessing to be flangers is never really super in your face. They’re used often but with restraint as far as the control/settings are concerned. There’s what sounds like a train sound accompanying everything, in a steady rhythm over the tracks. The track ends with a fade out.

“Level Three” consists of some more reverberated flanged static mystery sound, reminding me at times of perhaps a speeding car late on a quiet night, a couple blocks away, barely audible. A looping drone keeps things uniform. Some other reverberated rumblings come in here and there, almost missing them at times, blending in with the reverb.

The last track, “Idyll” is a fair bit different from the last 5 tracks. There’s this ringing, almost like a sustained wind instrument of some kind, while dreamy synth sounds random notes, looping in a pattern. I didn’t really feel like it belonged beside the rest of side A, didn’t fit, though it is the shortest track and serves as quick send off.

Side B, begins with the first of two tracks from Bonemanchine, entitled, “Friendly Fire”. I would have to call this style ambient/drone, though at times there are most definitely some rougher/harsh moments, though I wouldn’t say the sounds get any harsher, more along the lines of how higher in volume it gets at times. For example; there are moments when the reverb builds up too much and things get a little crackly. For the most part we have some airy drones shifting about, as some harsher textures appear here and there, reverberating away into cohesion. Some percussive elements begin, ringing away. The volume begins to rise again for short while, clipping here and there. A filter can be heard fluxing as some ambience triggers it. The steady percussion loop, like a boat hitting a dock helps to give the piece a brooding eerie vibe and ties everything together. As the track reaches the end, everything quietens a far bit, allowing the listener to hear much more of what is going on. Let us hope the 2nd track continues this volume change.

The track begins (which I wasn’t sure it did until the tape ended, the two tracks blend together well) with some metal beating while a pad dances in the background, the metal clanging delayed in cycles, fading away into complete silence, then coming back along with drone, it does this for a bit, missing some fine moments to end the track, seems to just keep on looping the pattern over and over again. Though once I think the rest of the tapes is going to be this over and over again, some more traditional, almost Native American drumming can be heard, very quiet as the metal drumming delays away. Then something happens that I didn’t expect at all, a laser synth sound appears creating an actual rhythm with the two drum loops. More rhythmic sounds begin to join the fray, one sounding Asian, the other Australian. A somewhat large change considering this is a noise release. Everything comes together to create a relaxing though somewhat lazy beat (at times the synth sounds and percussion sounds don’t exactly line up). As the track nears its end, the percussion elements are removed and the synth and ambient fades us out to stillness.

By Jake Vida

EVELYN-UNTITLED C60

EVELYN-UNTITLED C60
NO LABEL 2007

Here we have a c60 of harsh noise that comes packed in standard tape case with European college porno insert. The tape starts off with a repeating loop that sticks around for a minute or two. Very raw and animalistic sounding. After a bit, it morphs into another loop, which then repeats for some time, then complete silence before a crunching wall of noise come barrelling in like a ton of bricks. The walls are multidimensional and not to contradict myself, somewhat soft (attack), with the main sound being a mid end crunch, while a softer, almost drone, picks up the background, not giving the listener a gap in the spectrum. I can picture a couple of amps pulsating while "Evelyn" recorded this, harsh analog clipping, amps smoking, pushing their equipment to the brink, squinting, and hoping that the amps will hold up.

The next track continues this theme; though this time around the main sound in the foreground is much more abrasive with moments of movement becoming introduced into the mix via a new third layer in the form of metal ringing. A quick cut out and another track begins. So far each track has been pretty short, being around the 3 or 4 minute mark or less, not letting the listener become board with the sounds, though I have no doubt I would enjoy an hour long piece by this project. This track furthers the loop concept we found in the first track, though this time it is heavily affected by a flang effect. Next track we have a suffocated sounding wall that loops with a swoosh in the background. Reminding of when a computer game crashes and the screen freezes and the sound is looped over and over again. Again, this track is short and soon cuts away and signals the end of the tape. Short and to the point.

Enjoyable release, it hit a couple of points I like about wall noise that a lot of the new wave of harsh noise wall artists seem to ignore, rawness and crudeness, in all the best ways.

By Jake Vida